Tuesday 18 November 2014

Ideas

 As anyone who's been around me in the last 12 months probably knows. Our next game is going to be dinosaurs. It's not the only thing we're talking about.

Mandala have been really good at Sci Fi. We're currently being really good at qwirky one offs. We don't run games that require downtimes. We don't run games that have recurring characters unless you're Jon Bliss. When I asked him if he would play his character again he told me what he wanted to have done since the last event. I had to explain that he was still in the same place in stasis and was not aware of anything since the last event. If anything he seemed more keen. 

We're still discussing what next. Slender is giving us ideas, but running something so close to what we play may not be the best immediate plan. There will be another Sci Fi game eventually. We need to get the software written before we write the game, and we'd quite like a really stunning site, but that requires a bit of looking. 

Stairs in an industrial building.


We've got one game that we've been holding onto for several years. It's a prison game. We've not yet found a prison. We've even bought and made props for it. We're holding out for somewhere perfect, so if you have a site that would make a nice sci fi prison let us know. I'd also like to run a paranoia game (who doesn't) which probably wants a similar site. 

We've talked about running something larger - a monster hunter fest game. I have some idea of the amount of work that would go into that and am absolutely certain that none of us have the time to make that happen at any point soon. 

We have also discussed shorter more intense horror games. They'd run at about 12 hours and I suspect we'd try and run twice over a weekend with lower player numbers. 

I would like to build a cube and run games for two people. Lock them in as a remote listening station for a post apocalyptic game. Make it a space station for a sci fi, or use it for a horror game. If we had a small room with a toilet that we could isolate from the workshop but that was close enough that we could use it we'd probably try that. I'm not sure how it would work, and it would take a lot of repeats for it to pay for itself, but it's something a bit different that might prove interesting to write for. 

I'd also like distributed LRP. We convince people up and down the country to convert a room to a cold war listening station. They'd need a computer and an internet connection. Then they role play according to the radio messages etc that they get. I'm not entirely sure when this stops being LRP.


I'm going to leave you with a link Paul Wilder shared with us, that I think is worth passing on. 
 Claus Raasted telling German LRPers how to get him to their games.

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